struct _VF_POOL_TRACE// Size=0x1a8
{
    void * Address;// Offset=0x0 Size=0x8
    unsigned long long Size;// Offset=0x8 Size=0x8
    struct _ETHREAD * Thread;// Offset=0x10 Size=0x8
    void * StackTrace[50];// Offset=0x18 Size=0x190
};